PoolBehavior(SDK) Enum

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This is a RemObjects SDK Architecture entry
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Overview

This enum defines the different ways that a PooledClassFactory can behave if more requests are coming in then can be handled by the current pool size.

Namespace

Declaration (C#)

public enum PoolBehavior
{
    CreateAdditional = 0,
    Wait = 1,
    Fail = 2
}

Members

Member
Description
CreateAdditional This setting will cause the class factory to create additional instances of the server object when more calls come in than there are objects in the pool.

These additional objects will not be pooled but will be destroyed immediately after the call they are serving is completed.

Wait This setting will cause the class factory to put all calls on hold that exceed the pool size.
Fail This setting will cause the class factory to fail all calls that exceed the pool size.


See Also


Product: RemObjects SDK
Current version: RemObjects SDK 'Vinci' (5.0)

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