PoolBehavior(SDK) Enum
From RemObjects Software
This is a RemObjects SDK Architecture entry
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Overview
This enum defines the different ways that a PooledClassFactory can behave if more requests are coming in then can be handled by the current pool size.
Namespace
Declaration (C#)
public enum PoolBehavior { CreateAdditional = 0, Wait = 1, Fail = 2 }
Members
| | |
|---|---|
| CreateAdditional | This setting will cause the class factory to create additional instances of the server object when more calls come in than there are objects in the pool.
These additional objects will not be pooled but will be destroyed immediately after the call they are serving is completed. |
| Wait | This setting will cause the class factory to put all calls on hold that exceed the pool size. |
| Fail | This setting will cause the class factory to fail all calls that exceed the pool size. |
See Also
Product: RemObjects SDK
Current version: RemObjects SDK 'Vinci' (5.0)
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