LocalServerChannel Class
From RemObjects Software
This is a RemObjects SDK Architecture entry
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Overview (.NET)
LocalServerChannel implements a server that makes services available for consumption from within the same executable via a LocalClientChannel.
This channel is helpful when creating a single-tier version of an existing client/server application, and you want to combine client and server logic in the same executable and avoid the overhead of a "real" communication channel between client and server.
Namespace
Declaration (C#)
[System.Drawing.ToolboxBitmap(typeof(RemObjects.SDK.Server.ServerChannel), "Glyphs.LocalServerChannel.bmp")] [ServerChannel(false), DefaultClientChannel(typeof(RemObjects.SDK.LocalClientChannel))] [LicenseProvider(typeof(ROLicenseProvider))] public class LocalServerChannel : ServerChannel, ILocalDispatch, IServerChannelInfo;
Hierarchy
- System.ComponentModel.Component
- RemObjects.SDK.Channel
- RemObjects.SDK. ServerChannel
- RemObjects.SDK.Server.LocalServerChannel
- RemObjects.SDK. ServerChannel
- RemObjects.SDK.Channel
Properties
| | | |
|---|---|---|
| ServerChannel | ServerChannel |
Methods
| | |
|---|---|
| LocalServerChannel | Default constructor for LocalServerChannel. |
See Also
Product: RemObjects SDK
Current version: RemObjects SDK 'Vinci' (5.0)
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